Interested in creating a pervasive game - or tell a story using a range of media, but you haven't got a team of developers in your back or technical skills yourself? Then the "Transmedia Storyteller" might be the option.
They offer a content management system, that should allow you to focus on the content - not the tech stuff.
I'll be looking into this. Do you have experience with this or similar systems please do share!
About location-based games - gaming that crosses barriers. And other topics relating to my dissertation - in one way or another.
Showing posts with label DIY. Show all posts
Showing posts with label DIY. Show all posts
Tuesday, November 9, 2010
Tuesday, November 17, 2009
Augmented Reality on the Android - AR going towards mainstream
Just found wonderful news on the world wild web: An augmented reality kit is available for the Android. You can download it from github.
This means that even more applications using augmented reality will be out there soon for even more users!
Looking forward to see what is coming!
Follow the developers on twitter: http://twitter.com/androidarkit
This means that even more applications using augmented reality will be out there soon for even more users!
Looking forward to see what is coming!
Follow the developers on twitter: http://twitter.com/androidarkit
Etiketter:
Augmented reality,
DIY,
hyrbrid space games,
kit,
location aware,
mixed reality,
technology
Wednesday, October 14, 2009
Do-it-yourself pervasive game
If none of the movies running are worth seeing, if you know every video game on your shelves by heart OR if you simply feel like getting outdoors and like creating an interesting game - then what about building your own game, even one that lets you use the physical environment as a playground. Yes, you can built your own pervasive game.
There are various options if you have the right mobile phone with a decent GPS unit built in.
These platforms all allow you to make your own pervasive game:
* You can download a kit with LocoMatrix
* Orbster also has a pervasive game engine
* Finally you can try out your game creating skills through the services offered at Cipher Cities
Get some inspiration playing some of the games already there - some of them are beta, others have been played a great deal. This is a nice opportunity for creative minds and academic bodies to get a hands on experience creating games that use location aware technology. And hey it might even be fun!
If anybody got a great game to recommend please write a comment!
There are various options if you have the right mobile phone with a decent GPS unit built in.
These platforms all allow you to make your own pervasive game:
* You can download a kit with LocoMatrix
* Orbster also has a pervasive game engine
* Finally you can try out your game creating skills through the services offered at Cipher Cities
Get some inspiration playing some of the games already there - some of them are beta, others have been played a great deal. This is a nice opportunity for creative minds and academic bodies to get a hands on experience creating games that use location aware technology. And hey it might even be fun!
If anybody got a great game to recommend please write a comment!
Etiketter:
built,
DIY,
engine,
hyrbrid space games,
kit,
location aware,
Pervasive games
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